Silent Hill (
saferinside) wrote2012-10-29 12:13 am
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ME Locker Room
Most of the lockers are locked in here, so there's not much to see. One of them opens up to a box of handgun ammo.
On the wall under the lone window is an engraving of a knight with a sword. Other than that, not much to see.
If you come back when the clock reads 10:00
The knight is gone, and the room is filled with a strange rattling sound, and a horrible smell, like something organic is decaying. One of the lockers is seeping blood. Another is shaking, like something is fighting to get out.
If you open the seeping locker, a body, mangled beyond recognition, falls out. Its arm falls off, muscle and fat still stuck to the bone, surprisingly free of maggots. The body is pretty fresh.
If you open the shaking locker, a dog jumps out. In its jaws, it holds the bronze star plaque. The dog is obviously not normal; it's very strong and looks to be decaying, and it doesn't seem to feel pain.
How your character gets it to let go of the plaque is entirely up to you. Do they fight the dog, or do they get a little more inventive? Maybe they can distract it with something in the room?
BACK TO HALLWAY
On the wall under the lone window is an engraving of a knight with a sword. Other than that, not much to see.
If you come back when the clock reads 10:00
The knight is gone, and the room is filled with a strange rattling sound, and a horrible smell, like something organic is decaying. One of the lockers is seeping blood. Another is shaking, like something is fighting to get out.
If you open the seeping locker, a body, mangled beyond recognition, falls out. Its arm falls off, muscle and fat still stuck to the bone, surprisingly free of maggots. The body is pretty fresh.
If you open the shaking locker, a dog jumps out. In its jaws, it holds the bronze star plaque. The dog is obviously not normal; it's very strong and looks to be decaying, and it doesn't seem to feel pain.
How your character gets it to let go of the plaque is entirely up to you. Do they fight the dog, or do they get a little more inventive? Maybe they can distract it with something in the room?